BETCRYPTO
Settled

EWC 2026: Team with the Widest Hero Pool

Starts:Jul 2, 2026, 11:47 PM
AZRGMIKSHLMTNVGPLYPMU
ResolvedWinner:Vici GamingSettled Jul 19, 2026
Sports favorite hit rate72.3% (140,236)
Total volume
$5.0K
Largest spread
—
Outcomes
28
Platforms
1
Markets
1

Markets

Every market on this event, moneyline first. Select one to compare it across platforms in the side panel.

Vici GamingWinner
PolymarketNo liquidity37.1%
Team SpiritEliminated
PolymarketEliminated
1wEliminated
PolymarketEliminated
PVISIONNo liquidity
PolymarketNo liquidity37.0%
Aurora GamingEliminated
PolymarketEliminated
Xtreme GamingEliminated
PolymarketEliminated
Team YandexNo liquidity
PolymarketNo liquidity37.1%
Team FalconsEliminated
PolymarketEliminated
Team LiquidEliminated
PolymarketEliminated
BB TeamNo liquidity
PolymarketNo liquidity37.1%
MOUZEliminated
PolymarketEliminated
PTimeEliminated
PolymarketEliminated
OGEliminated
PolymarketEliminated
Virtus.proEliminated
PolymarketEliminated
LGD GamingEliminated
PolymarketEliminated
Rune EatersEliminated
PolymarketEliminated
Level UPEliminated
PolymarketEliminated
Poor RangersEliminated
PolymarketEliminated
L1 TEAMEliminated
PolymarketEliminated
IC x InsanityEliminated
PolymarketEliminated

Description from Polymarket. A cross-platform summary is generated once this event is matched across platforms.

This market will resolve to the team that uses the most unique heroes across the 2026 Esports World Cup (EWC) Dota 2 tournament, held July 7–19, 2026 in Paris, France. A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at EWC 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it. Only completed official games count (group stage, survival/gauntlet stage, and playoffs). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Bans are not counted; only heroes drafted and played count toward a team's pool. This market resolves to the team with the most unique heroes played at the conclusion of the tournament. If two or more teams are tied for the most unique heroes, the market resolves to the tied team that played the fewer number of total games at the tournament. If teams remain tied on both unique heroes and total games played, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically. If the tournament is cancelled, postponed past August 2, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other." The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.

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Category

Sports
Esports

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