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Settled

Shark Attack vs Team Phoenix

Starts:Aug 13, 2026, 2:30 PMEnds:Aug 13, 2026, 8:30 PM
AZRGMIKSHLMTNVGPLYPMU
ResolvedWinner:Team PhoenixSettled Aug 13, 2026
Esports favorite hit rate81.9% (10,843)
Total volume
$91.4K
Largest spread
—
Outcomes
2
Platforms
2
Markets
4

Markets

Every market on this event, moneyline first. Select one to compare it across platforms in the side panel.

Team PhoenixWinner
99.9%Best · Polymarket$46.8K
AzuroNo liquidity99.0%

Description from Polymarket. A cross-platform summary is generated once this event is matched across platforms.

This market refers to the LoL Lower bracket round 1 match between Shark Attack and Team Phoenix in the TCL Play-Ins, initially scheduled for August 13, 2026 at 10:30 AM ET. This market will resolve to "Shark Attack" if Shark Attack win the match against Team Phoenix. This market will resolve to "Team Phoenix" if Team Phoenix win the match against Shark Attack. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 13, 2026 at 10:30 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 20, 2026 at 10:30 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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Esports

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