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VALORANT Champions 2026: Tier 2 Team to Qualify?

Starts:Aug 18, 2026, 3:49 AMEnds:Oct 19, 2026, 3:59 AM
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AbandonedNo venue reported a result for this event, so it was closed without one. Paper positions were refunded at cost.
Sports favorite hit rate72.3% (140,236)
Total volume
$4.4K
Largest spread
—
Outcomes
2
Platforms
1
Markets
1

Markets

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NoFavorite
99.8%Best · Polymarket$4.4K

Description from Polymarket. A cross-platform summary is generated once this event is matched across platforms.

This market will resolve to "Yes" if a Tier 2 team qualifies for VALORANT Champions 2026, currently scheduled for September 24 to October 18, 2026 in Shanghai, China. Otherwise, this market will resolve to "No". A Tier 2 team means any team that is not one of the partnered (franchised) organizations of a VCT 2026 international league (Americas, EMEA, Pacific, or China). Whether the organization holds league partner status is the sole determinant. Teams that entered their league's Stage 2 through the Play-In path as Challengers or National Competition participants are examples of Tier 2 teams. Qualifying means being officially confirmed by Riot Games as a participating team of VALORANT Champions 2026, whether through a Stage 2 result, Championship Points, a replacement or substitution, or any other official allocation method. A Tier 2 team that is officially confirmed as a participant and later withdraws or is replaced will still count as having qualified. If a Tier 2 team is officially confirmed as a participant, this market will resolve to "Yes" immediately. Confirmations of replacement participants will count through the scheduled end of the event. If no Tier 2 team has been officially confirmed as a participant by October 18, 2026, 11:59 PM ET, including if VALORANT Champions 2026 is cancelled or its field is never confirmed within that timeframe, this market will resolve to "No". The primary resolution source for this market will be official information from Riot Games and the VALORANT Champions Tour; however, a consensus of credible reporting may also be used.

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Esports