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Video Games Ad Spend in October — October 2026

Starts:Oct 1, 2026, 4:00 AMEnds:Nov 6, 2026, 4:59 AM
AZRGMIKSHLMTNVGPLYPMU
Markets favorite hit rate90.4% (3,109)
Total volume
$242
Largest spread
—
Outcomes
7
Platforms
1
Markets
1

Markets

Every market on this event, moneyline first. Select one to compare it across platforms in the side panel.

Above 80No liquidity
KalshiNo liquidity94.0%
Above 100No liquidity
KalshiNo liquidity84.0%
Above 105No liquidity
KalshiNo liquidity61.0%
Above 110No liquidity
KalshiNo liquidity45.0%
Above 115No liquidity
KalshiNo liquidity30.0%
Above 120No liquidity
KalshiNo liquidity18.0%
Above 145No liquidity
KalshiNo liquidity4.0%

Description from Kalshi. A cross-platform summary is generated once this event is matched across platforms.

For purposes of this market, determination will resolve on finalized Carbon Arc values recorded at 11:59 p.m. ET on the 5th calendar day after the end of the month covered by this market. For example, finalized Carbon Arc values for August will be recorded at 11:59 p.m. ET on September 5th. The index measures year-over-year, where 100 means Video Games Ad Spend was equal to the same month last year. Values above 100 indicate growth and values below 100 indicate decline: for example, 103 = 3% growth, 97 = 3% decline from year prior. Kalshi is not affiliated, associated, authorized, endorsed by, or in any way officially connected with Carbon Arc. All trademarks, logos, and brand names are the property of their respective owners.

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