BETCRYPTO
Settled

WRAITH PCIFIC vs Drip Too Hard

Starts:Aug 20, 2026, 12:00 AMEnds:Aug 21, 2026, 2:00 PM
AZRGMIKSHLMTNVGPLYPMU
ResolvedWinner:Drip Too HardSettled Aug 21, 2026
Sports favorite hit rate72.0% (170,159)
Total volume
—
Largest spread
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Outcomes
2
Platforms
1
Markets
1

Markets

Every market on this event, moneyline first. Select one to compare it across platforms in the side panel.

WRAITH PCIFIC
LostResult
Drip Too HardWinner
WonResult

Description from Limitless. A cross-platform summary is generated once this event is matched across platforms.

This market refers to the Counter-Strike match between WRAITH PCIFIC and Drip Too Hard in the CCT Europe Series #7 2026, initially scheduled for August 20, 2026 UTC.<br/>This market will resolve to "WRAITH PCIFIC" if WRAITH PCIFIC win the match against Drip Too Hard.<br/>This market will resolve to "Drip Too Hard" if Drip Too Hard win the match against WRAITH PCIFIC.<br/>If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.<br/>If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.<br/>If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.<br/>In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching.<br/>Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition.<br/>If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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Category

Sports
Esports